/*** author Remy Sharp* url http://remysharp.com/tag/marquee*/(function ($) {    $.fn.marquee = function (klass) {        var newMarquee = [],            last = this.length;        // works out the left or right hand reset position, based on scroll        // behavior, current direction and new direction        function getReset(newDir, marqueeRedux, marqueeState) {            var behavior = marqueeState.behavior, width = marqueeState.width, dir = marqueeState.dir;            var r = 0;            if (behavior == 'alternate') {                r = newDir == 1 ? marqueeRedux[marqueeState.widthAxis] - (width*2) : width;            } else if (behavior == 'slide') {                if (newDir == -1) {                    r = dir == -1 ? marqueeRedux[marqueeState.widthAxis] : width;                } else {                    r = dir == -1 ? marqueeRedux[marqueeState.widthAxis] - (width*2) : 0;                }            } else {                r = newDir == -1 ? marqueeRedux[marqueeState.widthAxis] : 0;            }            return r;        }        // single "thread" animation        function animateMarquee() {            var i = newMarquee.length,                marqueeRedux = null,                $marqueeRedux = null,                marqueeState = {},                newMarqueeList = [],                hitedge = false;                            while (i--) {                marqueeRedux = newMarquee[i];                $marqueeRedux = $(marqueeRedux);                marqueeState = $marqueeRedux.data('marqueeState');                                if ($marqueeRedux.data('paused') !== true) {                    // TODO read scrollamount, dir, behavior, loops and last from data                    marqueeRedux[marqueeState.axis] += (marqueeState.scrollamount * marqueeState.dir);                    // only true if it's hit the end                    hitedge = marqueeState.dir == -1 ? marqueeRedux[marqueeState.axis] <= getReset(marqueeState.dir * -1, marqueeRedux, marqueeState) : marqueeRedux[marqueeState.axis] >= getReset(marqueeState.dir * -1, marqueeRedux, marqueeState);                                        if ((marqueeState.behavior == 'scroll' && marqueeState.last == marqueeRedux[marqueeState.axis]) || (marqueeState.behavior == 'alternate' && hitedge && marqueeState.last != -1) || (marqueeState.behavior == 'slide' && hitedge && marqueeState.last != -1)) {                                                if (marqueeState.behavior == 'alternate') {                            marqueeState.dir *= -1; // flip                        }                        marqueeState.last = -1;                        $marqueeRedux.trigger('stop');                        marqueeState.loops--;                        if (marqueeState.loops === 0) {                            if (marqueeState.behavior != 'slide') {                                marqueeRedux[marqueeState.axis] = getReset(marqueeState.dir, marqueeRedux, marqueeState);                            } else {                                // corrects the position                                marqueeRedux[marqueeState.axis] = getReset(marqueeState.dir * -1, marqueeRedux, marqueeState);                            }                            $marqueeRedux.trigger('end');                        } else {                            // keep this marquee going                            newMarqueeList.push(marqueeRedux);                            $marqueeRedux.trigger('start');                            marqueeRedux[marqueeState.axis] = getReset(marqueeState.dir, marqueeRedux, marqueeState);                        }                    } else {                        newMarqueeList.push(marqueeRedux);                    }                    marqueeState.last = marqueeRedux[marqueeState.axis];                    // store updated state only if we ran an animation                    $marqueeRedux.data('marqueeState', marqueeState);                } else {                    // even though it's paused, keep it in the list                    newMarqueeList.push(marqueeRedux);                                    }            }            newMarquee = newMarqueeList;                        if (newMarquee.length) {                setTimeout(animateMarquee, 20);            }                    }                // TODO consider whether using .html() in the wrapping process could lead to loosing predefined events...        this.each(function (i) {            var $marquee = $(this),                width = $marquee.attr('width') || $marquee.width(),                height = $marquee.attr('height') || $marquee.height(),                $marqueeRedux = $marquee.after('<div ' + (klass ? 'class="' + klass + '" ' : '') + 'style="display: block-inline; width: ' + width + 'px; height: ' + height + 'px; overflow: hidden;"><div style="float: left; white-space: nowrap;">' + $marquee.html() + '</div></div>').next(),                marqueeRedux = $marqueeRedux.get(0),                hitedge = 0,                direction = ($marquee.attr('direction') || 'left').toLowerCase(),                marqueeState = {                    dir : /down|right/.test(direction) ? -1 : 1,                    axis : /left|right/.test(direction) ? 'scrollLeft' : 'scrollTop',                    widthAxis : /left|right/.test(direction) ? 'scrollWidth' : 'scrollHeight',                    last : -1,                    loops : $marquee.attr('loop') || -1,                    scrollamount : $marquee.attr('scrollamount') || this.scrollAmount || 2,                    behavior : ($marquee.attr('behavior') || 'scroll').toLowerCase(),                    width : /left|right/.test(direction) ? width : height                };                        // corrects a bug in Firefox - the default loops for slide is -1            if ($marquee.attr('loop') == -1 && marqueeState.behavior == 'slide') {                marqueeState.loops = 1;            }            $marquee.remove();                        // add padding            if (/left|right/.test(direction)) {                $marqueeRedux.find('> div').css('padding', '0 ' + width + 'px');            } else {                $marqueeRedux.find('> div').css('padding', height + 'px 0');            }                        // events            $marqueeRedux.bind('stop', function () {                $marqueeRedux.data('paused', true);            }).bind('pause', function () {                $marqueeRedux.data('paused', true);            }).bind('start', function () {                $marqueeRedux.data('paused', false);            }).bind('unpause', function () {                $marqueeRedux.data('paused', false);            }).data('marqueeState', marqueeState); // finally: store the state                        // todo - rerender event allowing us to do an ajax hit and redraw the marquee            newMarquee.push(marqueeRedux);            marqueeRedux[marqueeState.axis] = getReset(marqueeState.dir, marqueeRedux, marqueeState);            $marqueeRedux.trigger('start');                        // on the very last marquee, trigger the animation            if (i+1 == last) {                animateMarquee();            }        });                    return $(newMarquee);    };}(jQuery));
